#1042
Flower Planting With No Adjacent
MediumDepth-First SearchBreadth-First SearchGraph TheoryGraph TraversalGreedy Algorithms
Approaches
Brute ForceOptimal
Complexity Comparison
| Brute Force | Optimal Solution★ | |
|---|---|---|
| Time | O(n²) | O(n) |
| Space | O(1) | O(n) |
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Intuition
Time O(n)Space O(n)
The optimal solution leverages the fact that each garden has at most 3 neighbors, allowing us to always find an available flower type. We can simply iterate through each garden and assign a flower that is not used by its neighbors.
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Algorithm
4 steps- 1Step 1: Build an adjacency list to represent the gardens and their connections.
- 2Step 2: Initialize an array to store the flower types for each garden.
- 3Step 3: For each garden, determine which flower types are already used by its neighbors.
- 4Step 4: Assign the first available flower type to the current garden.
solution.py18 lines
1# Full working Python code
2class Solution:
3 def gardenNoAdj(self, n: int, paths: List[List[int]]) -> List[int]:
4 graph = [[] for _ in range(n)]
5 for x, y in paths:
6 graph[x-1].append(y-1)
7 graph[y-1].append(x-1)
8 answer = [0] * n
9 for i in range(n):
10 used = [False] * 5
11 for neighbor in graph[i]:
12 if answer[neighbor] != 0:
13 used[answer[neighbor]] = True
14 for flower in range(1, 5):
15 if not used[flower]:
16 answer[i] = flower
17 break
18 return answerℹ
Complexity note: The time complexity is O(n) because we only iterate through each garden and its neighbors once, making it efficient. The space complexity is O(n) due to the adjacency list.
- 1Each garden can have at most 3 neighbors, ensuring at least one flower type is always available.
- 2Using a greedy approach allows us to efficiently assign flower types without backtracking.
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