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⚡ One HLD concept. 60 seconds. Interview ready

What FAANG Interviewers Evaluate in System Design Interviews

FAANG interviewers evaluate problem understanding, architecture, scalability, and communication skills.

Medium5m5 MCQs

⚡ One HLD concept. 60 seconds. Interview ready

Understanding Availability vs Reliability in System Design

Availability is about access; reliability is about correct performance.

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Understanding the Retry Pattern in System Design

The retry pattern helps systems recover from temporary failures but can cause overload if misused.

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Understanding Scalable System Design in FAANG Companies

FAANG engineers use high-level design principles to create scalable systems.

Medium5m5 MCQs

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Understanding High-Level Design (HLD) and Low-Level Design (LLD)

HLD provides an overview of system architecture, while LLD details implementation specifics.

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Understanding Functional and Non-Functional Requirements

Functional requirements define what a system does, while non-functional requirements define how it performs.

Medium5m5 MCQs

⚡ One HLD concept. 60 seconds. Interview ready

HLD: Understanding Request-Response vs Events in System Design

Request-Response asks for a result, while Events notify that something has happened.

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⚡ One HLD concept. 60 seconds. Interview ready

Understanding Latency, Throughput, and Response Time

Latency, throughput, and response time are key metrics in system performance.

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Graceful Degradation in System Design

Graceful degradation allows apps to function partially during service failures.

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Understanding the Bulkhead Pattern in System Design

The Bulkhead Pattern isolates resources to protect critical workloads from failures.

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⚡ One HLD concept. 60 seconds. Interview ready

HLD: Fallbacks Explained for System Design

Fallbacks allow systems to handle failures safely and maintain user experience.

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Understanding the USE Method for Infrastructure Bottlenecks

The USE Method helps find and analyze infrastructure bottlenecks in software systems.

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Understanding Vertical and Horizontal Scaling in System Design

Vertical scaling means upgrading one server, while horizontal scaling means adding more servers.

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Understanding Distributed Clocks in Systems Design

In distributed systems, timestamps don't always reflect the true order of events.

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Understanding Latency and Throughput in System Design

Latency is the time for one request, while throughput is how many requests are processed.

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Understanding Alerting in High-Level Design

Alerting helps notify the right people about production issues quickly.

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Understanding SLIs, SLOs, and SLAs in Reliability Engineering

SLIs measure service performance, SLOs set reliability targets, and SLAs are customer agreements.

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When to Use Microservices in Software Design

Microservices are useful when you need independent scaling, deployment, and clear boundaries in software design.

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HLD: Search Engine Architecture and Its Components

Search engines collect, index, retrieve, and rank documents to provide relevant results.

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HLD: Fail Fast vs Fail Safe in System Design

Fail Fast means stopping quickly on errors, while Fail Safe ensures safety in failures.

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HLD: Understanding Server Failure Detection and Timeouts

Timeouts in distributed systems indicate suspicion, not confirmed failure.

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HLD: Crash Failures vs Network Failures in Distributed Systems

Crash failures stop a service, while network failures disrupt communication.

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Understanding CAP Theorem: Trade-offs in Distributed Systems

The CAP Theorem explains the trade-offs in distributed systems during network failures.

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HLD: Managing Dependency Failures in Distributed Systems

Dependency failures can disrupt applications, but resilience patterns can help manage them.

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Understanding Idempotency in System Design

Idempotency ensures that repeated operations in APIs do not cause duplicate effects.

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Monolith vs Microservices: Choosing the Right Architecture

Monolithic and microservices architectures each have unique advantages and challenges for software development.

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HLD: 5 Microservices Communication Patterns Explained

Microservices can communicate using five key patterns based on their needs.

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Understanding Message Queues in Distributed Systems

Message queues allow services to communicate asynchronously, improving scalability and reliability.

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HLD: Microservices vs Modular Monolith Explained

Microservices and modular monoliths differ mainly in deployment and communication methods.

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HLD: Shared DB vs Database per Service Trade-Offs

Choosing between a shared database and a database per service affects system design significantly.

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Understanding Load Balancers in System Design

Load balancers distribute traffic across multiple servers to enhance performance and reliability.

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Understanding Cache Penetration in System Design

Cache penetration occurs when requests for non-existent data overload the database.

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HLD: Fail-Stop vs Fail-Recover Explained

Fail-stop means a system stops and stays down, while fail-recover means it can come back but needs to be ready.

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Understanding Database Replication in High-Level Design

Database replication enhances data availability and read performance but has challenges like replication lag.

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Cascading Failures in Distributed Systems Explained

Cascading failures occur when one service's failure impacts others, causing widespread issues.

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Understanding Physical vs Logical Time in Distributed Systems

Physical time tells when events happen, while logical time tells their order.

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HLD: Synchronous vs Asynchronous Communication Explained

Synchronous communication waits for a response, while asynchronous continues without waiting.

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Understanding Error Budgets in High-Level Design

An error budget shows how much downtime is acceptable while meeting reliability goals.

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HLD Timeout Pattern: Understanding Timeouts in Distributed Systems

A timeout indicates a deadline was exceeded, not necessarily a failure.

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Understanding Reverse Proxy in High-Level Design

A reverse proxy routes client requests to different backend services efficiently.

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Understanding Logs, Metrics, and Traces in Software Engineering

Logs, metrics, and traces help engineers debug issues in software systems.

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Failover and Split-Brain in High-Level Design

Failover ensures systems remain operational by managing leader changes during failures.

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Understanding DNS Resolution: How URLs Load in Browsers

DNS resolution translates a URL into an IP address for web access.

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Queue vs Pub/Sub: Key Differences in System Design

Queues distribute tasks to one consumer, while Pub/Sub broadcasts events to multiple subscribers.

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Understanding the Cache-Aside Pattern in System Design

The Cache-Aside Pattern speeds up data retrieval by using a cache to store frequently accessed data.

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REST API Design: Building Scalable APIs for Real-World Use

REST API design focuses on creating clean, efficient, and scalable web services.

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Understanding Jitter in High-Level Design

Jitter helps spread out client retries to avoid traffic spikes.

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⚡ One HLD concept. 60 seconds. Interview ready

SQL vs NoSQL: Choosing the Right Database for Your Needs

The choice between SQL and NoSQL databases depends on your application's specific needs.

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⚡ One HLD concept. 60 seconds. Interview ready

Understanding Partial Failure in Distributed Systems

Partial failure means some services fail while others keep running, impacting system reliability.

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⚡ One HLD concept. 60 seconds. Interview ready

HLD: Circuit Breaker Explained to Prevent Failures

A Circuit Breaker helps prevent system failures by stopping calls to unhealthy services.

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⚡ One HLD concept. 60 seconds. Interview ready

Load Shedding in Distributed Systems: Protecting Capacity

Load shedding helps systems reject excess requests to maintain performance during high demand.

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⚡ One HLD concept. 60 seconds. Interview ready

Understanding Vector Clocks in Distributed Systems

Vector clocks help track the order and concurrency of events in distributed systems.

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⚡ One HLD concept. 60 seconds. Interview ready

Understanding Causality in Distributed Systems

Causality in distributed systems helps understand how events influence each other, beyond just timestamps.

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Understanding Network Partitions in Distributed Systems

Network partitions occur when servers are operational but can't communicate, affecting system performance.

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HLD: Understanding REST, RPC, and gRPC Differences

REST, RPC, and gRPC are different methods for communication in software systems.

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Understanding Consistency Models in Distributed Systems

Consistency models determine what data reads in distributed systems can see.

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⚡ One HLD concept. 60 seconds. Interview ready

Kafka Stateful Stream Processing: How Does It Remember?

Kafka uses state stores to remember previous events in stateful stream processing.

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⚡ One HLD concept. 60 seconds. Interview ready

L4 vs L7 Load Balancers: Key Differences Explained

L4 and L7 load balancers differ in how they route network traffic based on layers of the OSI model.

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⚡ One HLD concept. 60 seconds. Interview ready

Choosing Service Boundaries in Microservices Architecture

Choosing the right boundaries for microservices is crucial for effective architecture.

Medium5m5 MCQs

⚡ One HLD concept. 60 seconds. Interview ready

HLD: Full-Text Search vs Database Search with Elasticsearch

Choose Elasticsearch for complex text searches, but use databases for structured queries.

Medium5m5 MCQs